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    <description>Game News UK Reviews RSS feed</description>
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    <copyright>Game News 2026</copyright>
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      <title>Game News RSS feed</title>
      <link>https://www.game-news.co.uk/</link>
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      <link>https://www.game-news.co.uk/review/UK/6563/Game/Gambonanza</link>
      <title>Gambonanza</title>
      <description>Chess and roguelikes sound like a great combo. Much like gambling and roguelikes, it's a pairing that's become increasingly popular in recent years. So here's another roguelike with a neat chess theme, testing your strategy skills, forward thinking, and luck through a variety of modifiers that can turn your bishops into absolute badasses.Gambonanza combines two of my three favourite things: chess and roguelikes. Naturally, I was bound to love it, right?The third thing is tall vampire mommies. Sadly, there are none of those here.</description>
      <pubDate>Sun, 07 Jun 2026 10:46:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6563/Game/Gambonanza</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6562/Game/Hollowbody-Console</link>
      <title>Hollowbody - Console </title>
      <description>Looking at the Twitter landscape (the good stuff, not the bad stuff), you can see plenty of indie darlings in the making. Horror games continue to thrive, with old-school survival horror enjoying a resurgence and proving that the genre still has plenty of life left in it.We had a modern-day classic debut last year, and now that classic is finally making its way onto consoles with a host of new features and content not present at launch. Hollowbody has arrived on consoles, and I was delighted to revisit and relive the nightmare once again.</description>
      <pubDate>Sat, 06 Jun 2026 08:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6562/Game/Hollowbody-Console</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6557/Game/Froggy-Hates-Snow</link>
      <title>Froggy Hates Snow</title>
      <description>Winter is a harsh time in the animal kingdom, facing the elements head-on. Whereas we humans can stay in homes and have the heating on … well, not so much as before. Frogs are one of many denizens of nature that burrow deep into the Earth and hide away until the days become longer and warmer (Nice). But maybe some frogs don’t have that luxury and instead must face the extremities of the cold. Well, we’re about to get an insightful insight into the life of a brave frog facing the cold head on, with only a scarf, jacket, their trusty tongue to pick up resources, and of course a flamethrower.I’m reviewing, Froggy Hates Snow!</description>
      <pubDate>Wed, 03 Jun 2026 10:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6557/Game/Froggy-Hates-Snow</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6551/Game/Thick-As-Thieves</link>
      <title>Thick As Thieves</title>
      <description>I’ve been hankering for a proper stealth game lately, a genuinely sneaky stealth game, not another strange hybrid. It’s been over 12 years since the revival and death of Thief, and sadly, it doesn’t look like Styx: Master of Shadows or its sequel are coming back anytime soon. But good news: we finally have a brand-new stealth game about thieves from the studio led by legendary developer Warren Spector, known for Deus Ex and Epic Mickey.Thick As Thieves is a game about stealing, sneaking, and pulling off heists with a buddy, all at a surprisingly low price point. So, is this one a steal?</description>
      <pubDate>Tue, 26 May 2026 13:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6551/Game/Thick-As-Thieves</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6541/Game/Industria-2</link>
      <title>Industria 2</title>
      <description>INDUSTRIA 2 is a game haunted by ambition. Much like its 2021 predecessor, Bleakmill’s survival horror sequel reaches for something far larger than its budget can comfortably sustain. Yet within those cracks lies one of the most atmospheric and visually unsettling indie horror games in recent years, a bleak, oppressive journey through a world where nature, machinery, and humanity have fused into something deeply unnatural.The first INDUSTRIA arrived during that strange post-2020 haze, immediately drawing attention through its haunting environments and clear Half-Life 2 inspirations. It was rough around the edges and often struggled beneath the weight of its ideas, but there was something undeniably compelling about it. INDUSTRIA 2 returns with a much stronger identity, leaning heavily into survival horror while doubling down on the eerie dreamlike tone that made the original memorable in the first place.After a rocky launch and criticism surrounding technical issues, I waited for the dust to settle before stepping back into Nora’s nightmare. While some of the original game’s shortcomings remain, they rarely overshadow the sheer artistic confidence behind this sequel.</description>
      <pubDate>Sun, 17 May 2026 09:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6541/Game/Industria-2</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6532/Game/Directive-8020</link>
      <title>Directive 8020</title>
      <description>Supermassive Games has spent the last decade refining cinematic choose-your-own-adventure horror. Since Until Dawn exploded onto the scene back in 2015, the studio has carved out a niche almost entirely of its own, blending branching narratives, gruesome deaths, and high-pressure decision-making into one consistently entertaining formula.And now we have Directive 8020, quite possibly the biggest and most ambitious Dark Pictures title to date. Another deeply connected “pick your choice, seal your fate” kind of deal, complete with famous faces, horrifying deaths, and those moments of regret where you immediately realise you picked the wrong dialogue option.Directive 8020 does very little to evolve Supermassive’s formula in meaningful new ways, but what it does offer is a slick, polished, and confident refinement of what already works. Familiar? Absolutely. But sometimes familiar works for a reason.</description>
      <pubDate>Mon, 11 May 2026 16:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6532/Game/Directive-8020</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6531/Game/Nine-Sols</link>
      <title>Nine Sols </title>
      <description>“Get Gud” – the phrase that haunts many gamers and communities, often used as a blanket to excuse what could be poor balance or ill-balanced mechanics. The idea of “hard for the sake of hard” is always a difficult one to agree on. Plenty of games provide challenge, but not every game or gamer is the same, or made for everything.Nine Sols wears its influences with pride, a mix of Hollow Knight and Sekiro. It blends beautiful, striking Taopunk art with crushing combat that, if not mastered, will leave you in the dust. It is a confident, occasionally punishing 2D action game that expects you to keep up. It doesn’t ease you in. It asks you to learn its rhythm, or it simply refuses to bend for you.Now you may already have an idea whether this game is for you or not. But it is worth reading my thoughts, as Nine Sols isn’t purely grind and grit. When it clicked for me, it became a sharp, deliberate, and genuinely satisfying adventure-platformer. But there was still plenty of noise in combat, restrictive level design, and an exhausting stage for the narrative.But there was still something I deeply admired about it.</description>
      <pubDate>Sun, 10 May 2026 20:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6531/Game/Nine-Sols</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6530/Game/OPUS-Prism-Peak</link>
      <title>OPUS: Prism Peak</title>
      <description>As I grow older, I become attached to certain things more and more. I’m an avid collector of old video games (The Xbox 360 is retro now, yay!), little bits from my childhood, and more importantly, photos. I used to laugh at my partner wanting to capture everything in photo form, but now I get it. I’m also, like so many people, just tired. Tired of work, the world continually burning, and wanting a moment to reflect in peace. I have those moments … and I have my reviews. And I managed to review a wonderful little game all about reflection, burnout, and capturing those moments in life that pass us by, becoming memories we ourselves can’t fully trust.OPUS: Prism Peak isn’t a “game” game, but a reflective experience about oneself.</description>
      <pubDate>Fri, 08 May 2026 08:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6530/Game/OPUS-Prism-Peak</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6528/Game/Hades-2</link>
      <title>Hades 2 </title>
      <description>2020 was an interesting year for several reasons: politics, an epidemic, and gaming. During that darker time, we had some brilliant games to keep us sane. One such game was Hades. It’s wild to think six years have passed, and we finally have a sequel in Hades II.I had my doubts. I wasn’t sure a sequel was even needed. I was wrong. Hades II is just as special as the original, and in some ways improves on the key criticisms many of us had back in 2020.It doesn’t try to reinvent the wheel. It refines it, and, for the most part, brings forward another modern classic.</description>
      <pubDate>Sun, 03 May 2026 17:53:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6528/Game/Hades-2</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6522/Game/Mouse-P-I-For-Hire</link>
      <title>Mouse: P.I. For Hire</title>
      <description>Gaming is a lot like a cheese board (yes, there will be cheese puns in this review), with all sorts of variety, tastes, and combinations to be had. There’s the fancy Brie, the tangy blue cheese, and even that special kind with cranberry in it. But honestly, at the end of the day, you can’t beat a great classic: a mature cheddar sandwich with butter, and a nice can of cola to wash it down. Simple, reliable, and satisfying.And this humble, simple, yet wholesome cheese is very much like the subject of today’s review.Mouse PI For Hire doesn’t break the mould, reshape the DNA of first-person shooters, or go all out with complex, tactical action. It’s a run-and-gun joyride that delivers the goods and gives you a fantastic art style to admire. And this is what I loved so much about Mouse PI.</description>
      <pubDate>Mon, 27 Apr 2026 07:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6522/Game/Mouse-P-I-For-Hire</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6506/Game/The-Rogue-Prince-of-Persia</link>
      <title>The Rogue Prince of Persia </title>
      <description>The Prince of Persia series has been around longer than I have been on this Earth, and that’s quite an achievement. Spanning from rotoscoped side-scrolling origins to genre-defining platformers on sixth-generation consoles, and now branching into other sub-genres with a more indie focus, the series continues to evolve. In 2024, we saw an engaging Metroidvania format with Prince of Persia: The Lost Crown, and now with The Rogue Prince of Persia, we get a colourful, Hades-inspired roguelike.With The Rogue Prince of Persia being released physically for PS5 and Nintendo Switch, this felt like a great time to dive in. This genre-hopping approach has paid off so far, but can a roguelike format—where you wall-run, scramble, fight, level up, and traverse a beautifully crafted Persian kingdom in ruin—really work?Well, yes… yes it does.</description>
      <pubDate>Sun, 12 Apr 2026 17:41:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6506/Game/The-Rogue-Prince-of-Persia</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6496/Game/Legacy-of-Kain-Ascendance</link>
      <title>Legacy of Kain: Ascendance</title>
      <description>For 20 years, and after a few failed attempts at rebooting the franchise, Legacy of Kain has lain dormant. Fans like myself have wondered if there would ever be another Soul Reaver, Blood Omen, or a new title featuring some of the best vampiric legends in media. But finally, after a resurgence of remastered titles from the golden era of gaming, The Legacy of Kain series is back with a 2D side-scrolling hack and slash in Ascendance. Acting as a soft return and reboot to the franchise, does Ascendance bring new hope for a series coming back from the grave?</description>
      <pubDate>Tue, 31 Mar 2026 22:30:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6496/Game/Legacy-of-Kain-Ascendance</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6488/Game/Blue-Prince</link>
      <title>Blue Prince </title>
      <description>The roguelike sub-genre has become a behemoth in the gaming landscape, spanning a multiverse of sub-genres that revolve around combat, tactics, and more often than not, destruction. But a roguelike puzzle game? That feels like a fever dream of a concept that shouldn’t work.And yet, Blue Prince not only makes it work, but it also does so brilliantly.The premise is simple: what if an estranged, wealthy uncle leaves you a beautiful estate, but only if you can solve a haunting mystery buried deep within your family’s past? Oh, and the house has a supernatural knack for rearranging its rooms according to your will.</description>
      <pubDate>Mon, 23 Mar 2026 07:30:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6488/Game/Blue-Prince</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6482/Game/Legacy-of-Kain-Defiance-Remastered</link>
      <title>Legacy of Kain: Defiance Remastered</title>
      <description>There are plenty of games that don’t get enough credit, despite having a major influence on the gaming landscape in one way or another. One such series that truly deserves a comeback (and appears to finally be getting one) is the Legacy of Kain series. From 1996 to 2003, we saw a slew of excellent story-driven titles spanning the Soul Reaver and Blood Omen games, finally wrapping up with Defiance.</description>
      <pubDate>Thu, 12 Mar 2026 08:00:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6482/Game/Legacy-of-Kain-Defiance-Remastered</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6460/Game/The-18th-Attic</link>
      <title>The 18th Attic</title>
      <description>The thought of an endless time loop is a frightening one — especially when that loop takes place somewhere deeply unpleasant. I often think of Groundhog Day, arguably the greatest time-loop story ever told, and how Phil wishes one perfect day were on repeat, not the one where he’s forced to learn a lesson.That idea — reliving the same events until something finally clicks — translates incredibly well into video games for several reasons. Add a horror setting into the mix, and you’ve struck pure gold. Many games have explored this concept, but the subject of today’s review, The 18th Attic, manages to twist the formula in some clever and genuinely unsettling ways.</description>
      <pubDate>Wed, 25 Feb 2026 08:00:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6460/Game/The-18th-Attic</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6455/Game/Crisol-Theater-of-Idols</link>
      <title>Crisol: Theater of Idols</title>
      <description>It’s been long enough now that games like Resident Evil 7 and Bioshock can influence a new wave of horror games (which is slightly terrifying in itself — time passes far too quickly). And the one game that has been grabbing my attention for the last few months is Crisol: Theater of Idols, a first-person survival horror featuring all manner of clockwork nightmares, infused with themes of cult, devotion, and conflicting faith that demand you spill your blood… quite literally.Since the most interesting part of this game is the fact that standard bullets are about as useful as wet paper, the only real way to fight for your life is by using your own blood.The concept alone drew me in, and after playing this twice, I have to say there is far more here than just the gnarly and compelling gameplay dynamic.</description>
      <pubDate>Thu, 19 Feb 2026 07:51:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6455/Game/Crisol-Theater-of-Idols</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6444/Game/REANIMAL</link>
      <title>REANIMAL</title>
      <description>When I began to play REANIMAL, I asked myself the same question I’m sure many others are already Googling: Is this Little Nightmares 3? It’s from the same creators behind the original two games. It has small children facing oversized horrors, dangers linked to childhood traumas, and creepy—yet undeniably cool—outfits and masks. So I wouldn’t blame you for thinking, “Hey, this is clearly a sequel… or at least a spiritual one.”And that’s pretty much the case with REANIMAL. The short answer might be “Yes, but…” and the long answer is “No… so you’d best read the review below.”But be warned—REANIMAL is a far darker, bleaker beast than Little Nightmares ever was.</description>
      <pubDate>Wed, 11 Feb 2026 16:08:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6444/Game/REANIMAL</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6433/Game/The-Spirit-of-the-Samurai</link>
      <title>The Spirit of the Samurai </title>
      <description>I grew up in an era where lo-fi was truly a thing. Lo-fi graphics and music from old video games, lo-fi special effects in films, and lo-fi aesthetics from simpler technology. And one such lo-fi concept that I saw in many films from my childhood was stop motion. From the beasts in the Sinbad movies to the creatures from 1980s horror films, my biggest childhood trauma was that of Ed-209 in Robocop. There’s something truly unsettling and beautiful about stop motion, which always gets my attention, and today’s game for review, Spirit of the Samurai, did just that! It piqued my interest, grabbed my attention, and by the end left me with a mix of feelings.</description>
      <pubDate>Thu, 05 Feb 2026 22:11:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6433/Game/The-Spirit-of-the-Samurai</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6409/Game/Game-News-mini-review-catch-up-2025-edition</link>
      <title>Game-News mini review catch up - 2025 edition </title>
      <description>With the many games out this year, and so little time to play them all, we’ve decided to do a round-up of 2025 hits in this selection of mini-reviews! Enjoy!</description>
      <pubDate>Fri, 26 Dec 2025 13:01:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6409/Game/Game-News-mini-review-catch-up-2025-edition</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6410/Game/Game-News-Top-28-Games-of-2025</link>
      <title>Game News: Top 28 Games of 2025</title>
      <description>Oh man, another year has flown by, and what a year it has been! I feel like I've said this multiple times already before ... and I have, and will again next year!We must acknowledge that while there have been many amazing success stories for gaming, indie darlings like Blue Prince, Citizen Sleeper 2, and Dispatch are all making a massive splash in the gaming scene, and of course, that one very big, very French game that made waves in the ocean of forever. Clair Obscur: Expedition 33 took home all the gold, and more, and we celebrate and congratulate the success immensely to the small, passionate team of devs who broke all records with its release. Especially when coming out a couple of days around the Oblivion remake.</description>
      <pubDate>Thu, 25 Dec 2025 09:02:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6410/Game/Game-News-Top-28-Games-of-2025</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6382/Game/Squirrel-with-a-Gun-Switch-2</link>
      <title>Squirrel with a Gun (Switch 2)</title>
      <description>We’ve all come across media with a title that presents an insanely weird premise, be it a tornado made of sharks, a life simulator of a humble goat, or that of a small rodent bearing a firearm. Squirrel with a Gun is the latest in the craze of “combine animal with object/disastrous event,” which really caught everyone’s attention and soon enough graced the gaming space, being a sort of warped student unity project where the rules could be damned. But is this just another shallow attempt at piquing the interest of gamers with a silly concept, or does this game have some serious nuts?</description>
      <pubDate>Sat, 29 Nov 2025 11:00:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6382/Game/Squirrel-with-a-Gun-Switch-2</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6377/Game/A-I-L-A</link>
      <title>A.I.L.A</title>
      <description>The world is a scary place, and while technology is becoming more helpful and bringing better immersive experiences. It is also creating vastly expanding scenarios of dread, horror, and suffering that often bleed into the real world. VR is slowly moving towards normalisation, and soon we will be using it more, and the gaming experiences it can offer are unimaginable. There’s not a lot of discussion about the impact of VR via a headset, so it was interesting to see the studio that brought us Fobia: St. Dinfna Hotel deliver a new horror venture that promises mind-bending surrealism and vast creativity.</description>
      <pubDate>Thu, 27 Nov 2025 22:26:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6377/Game/A-I-L-A</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6375/Game/The-Cabin-Factory</link>
      <title>The Cabin Factory </title>
      <description>Since P.T. came and went all those years ago, the horror scene in gaming has revived and thrived by providing more immersive experiences, harbouring intense scares and psychological manipulation (much like trying to play any recent COD games in 2025). Even the smallest experiences in scale can provide laser-focused intensity, and the great thrills by taking the core elements of P.T. itself and shaping the venture with unique twists. The Cabin Factory, inspired by another small-scale horror puzzler, Exit 8, brings together something that combines Portal’s dark comedic vibes, Exit 8’s puzzler elements, and P.T.’s horror sheen to make a rather enjoyable and engaging horror venture for you and your friends to play together.</description>
      <pubDate>Sun, 23 Nov 2025 19:42:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6375/Game/The-Cabin-Factory</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6368/Game/Winter-Burrow</link>
      <title>Winter Burrow </title>
      <description>There is an intense debate about the balance of challenge and fun, with the discussion being that games need to be challenging to appreciate the core gameplay loop, and thus … be fun. So, putting the words “cosy” and “survival” together might sound a bit odd to the ears, kinda like putting “cosy” and “Bloodborne” together. Honestly, I enjoy a cosy game about fundamental survivalism in a harsh landscape, while struggling with the concept of life and death, and the fragile line between the two.And having a cute mouse protagonist and other wonderful woodland critters to fill the supporting cast does help indeed!</description>
      <pubDate>Sun, 16 Nov 2025 16:24:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6368/Game/Winter-Burrow</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6362/Game/Beneath</link>
      <title>Beneath </title>
      <description>I love a good corridor shooter, and do thoroughly miss them. For those not in the know, a corridor shooter was the prime sub-genre of the FPS, often being the milestone and go-to for it. From Half Life, DOOM 3, Prey (2006), F.E.A.R., and for most of the 2000s, the FPS genre was inundated with tightly woven, claustrophobic, nail-biting action that was direct, in your face, and brutal. Times changed, FPS titles varied from military shooters, to looter shooters, to military shooters again, but I always hoped corridor shooters would make a glorious return, and of cours,e the indie scene is stepping in with Beneath!</description>
      <pubDate>Fri, 07 Nov 2025 21:30:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6362/Game/Beneath</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6346/Game/Tormented-Souls-2</link>
      <title>Tormented Souls 2 </title>
      <description>The indie horror scene continues to thrive, bringing about some absolute classics, and one such classic, which was released back in 2021, has finally received its long-awaited sequel. Tormented Souls was a grand throwback to the golden age of survival horror, with fixed camera angles, limited resources, and intense thrills. It was a smashing success, and from a small, first-time indie developer, it proved to be a massive achievement. Now that Tormented Souls 2 is out, it’s time to discuss how the guys managed to perfect perfection.</description>
      <pubDate>Wed, 29 Oct 2025 11:00:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6346/Game/Tormented-Souls-2</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6342/Game/Silly-Polly-Beast</link>
      <title>Silly Polly Beast</title>
      <description>It’s amazing to see independent game developers who work tirelessly on their passion, vision and to bring their ideas to life. Twitter showcases wonderful developers, working hard on their projects, and to see those projects come to life and see the light of day is something quite special… and is one of the very few good things on Twitter (besides Game-News, like, follow, and subscribe!). One such developer, Andrei Chernyshov, has brought their game, Silly Polly Beast, to life after 7 years of development! Finally, this ultra-stylish, action-packed, surrealistic ride through Hell is here, and I’m here to bring the review!</description>
      <pubDate>Wed, 29 Oct 2025 09:00:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6342/Game/Silly-Polly-Beast</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6343/Game/Riddlewood-Manor</link>
      <title>Riddlewood Manor</title>
      <description>We are blessed with old-school survival horror clones, pixel art violence, and other awesome horror game vibes. But when it comes to the 1990s point and click adventures, these are a handful at best, especially when it comes to those old, 3D, haunted house style ones, like The 7th Guest. Great games, even if I wasn't a massive fan of them personally (more of a Monkey Island/Broken Sword kind of guy), but they were popular and had many fans. So, it's nice to see a homage to that genre, be it in a more cartoony, darkly comedic format, which makes it stand out even more.</description>
      <pubDate>Mon, 27 Oct 2025 08:00:00 Z</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6343/Game/Riddlewood-Manor</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6334/Game/Bye-Sweet-Carole</link>
      <title>Bye Sweet Carole </title>
      <description>Horror has taken many forms, usually in the fixed camera, grimy pixel art, or 90’s nostalgia TV time variety. But seeing it take a form reminiscing what multiple generations of children have watched, and has become a timeless aesthetic, is quite a fascinating turn to take. Bye Sweet Carole is a new horror adventure which looks like something Walt Disney crafted with his bare hands, and purest nightmares. It’s a beautiful, yet incredibly haunting game that has the perfect vibes and tone, but does the gameplay and scares match up?</description>
      <pubDate>Sat, 18 Oct 2025 07:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6334/Game/Bye-Sweet-Carole</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6322/Game/CloverPit</link>
      <title>CloverPit</title>
      <description>I can see the fun and dangerous side of gambling … especially when your life depends on a lucky roll or hitting the jackpot. For the last week, I've been locked in a grimy room with nothing but a toilet, a chest of drawers, and a slot machine with a menacing voice telling me to gamble like my life depended on it... and it did! And I loved it!</description>
      <pubDate>Wed, 15 Oct 2025 20:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6322/Game/CloverPit</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6313/Game/Alien-Rogue-Incursion-Part-One</link>
      <title>Alien: Rogue Incursion - Part One</title>
      <description>It’s fair to say that, like a lot of legacy series, Alien has had its fair share of ups and downs. But when it comes to the gaming space, the last decade has been quite fantastic! We’ve had the likes of Alien Isolation, which was a much-needed breath of life since 2013’s awful Colonial Marines spoiled the franchise. And since then, we have had the likes of Fireteam, Dark Descent, and finally, we have a game which Colonial Marines should have been with Alien: Rogue Incursion. Does it stack up with the greats of the franchise?</description>
      <pubDate>Wed, 08 Oct 2025 07:02:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6313/Game/Alien-Rogue-Incursion-Part-One</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6305/Game/HOTEL-BARCELONA</link>
      <title>HOTEL BARCELONA </title>
      <description>Hotel Barcelona is ... quite something. I mean that with a lot of affection, and being from Suda 51 and SWERY, two legendary Japanese developers who delve into the weird and wonderful, Hotel Barcelona is an unusual treat, with some heavy flaws. This quirky, 2.5D rogue-lite feels ripped out from another era, a time long ago where chunk HD visuals and staggering weirdness were supreme, the age of the 7th gen consoles. It’s quite the wild ride, for good and bad.</description>
      <pubDate>Mon, 29 Sep 2025 07:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6305/Game/HOTEL-BARCELONA</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6287/Game/Cronos-The-New-Dawn</link>
      <title>Cronos: The New Dawn</title>
      <description>Bloober Team has an interesting track record over the years with their releases. Since 2016, their focus has been on delivering compelling, narrative-driven horror games that are visually stunning and creatively outstanding. They have nailed much of the visual flair and creativity, but other factors have held them back. Personally, I loved Observer, and its remake of the 2001 classic Silent Hill 2, which showed that they had the chops to bring about massive production values, intense horror gameplay featuring gritty combat, and deliver on the scares. And now with Cronos: The New Dawn, I can firmly say that Bloober Team is still proving very worthy of our praise and respect, amounting to, quite frankly, their best game overall in my opinion.</description>
      <pubDate>Sat, 13 Sep 2025 17:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6287/Game/Cronos-The-New-Dawn</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6253/Game/The-House-of-the-Dead-2-Remake</link>
      <title>The House of the Dead 2 Remake</title>
      <description>Remakes are a dime a dozen nowadays. Before, they were quite reserved, but in the modern film and gaming landscape, they’re everywhere. With the definition taking on a couple of forms, be it a creatively different remake with the same heart and soul, or a rebuilding of the same game. The House of the Dead series has been long dead, and a couple of years ago, a remake of the first game came out. It wasn’t the best-loved, even though I enjoyed myself with it despite all the issues. Now, a remake of the sequel is here and …. Yeah, it likely should’ve stayed dead and buried.</description>
      <pubDate>Tue, 19 Aug 2025 10:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6253/Game/The-House-of-the-Dead-2-Remake</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6245/Game/Heartworm</link>
      <title>Heartworm</title>
      <description>The old school survival horror vibe appears to be going stronger than ever, with a portfolio of exciting titles released and still to come. One such game this year, which has grabbed the attention of many, is a PS1-inspired title where a young woman ventures to a strange house and uses a camera to fight back evil spirits. Sounds incredibly familiar, doesn’t it? No, it’s not the return of Fatal Frame, but rather an indie horror called Heartworm, which focuses on themes of death, loss, all those glorious, fixed camera angles, and lo-fi, pixelated presentation that brings us right back into 1996.</description>
      <pubDate>Wed, 06 Aug 2025 22:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6245/Game/Heartworm</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6239/Game/s-p-l-i-t</link>
      <title>s.p.l.i.t</title>
      <description>While I didn’t fully click with s.p.l.i.t, I will take my hat off to Mike Klubnika for his effective low-poly horror in the gaming space. Buckshot Roulette was an utter thrill ride that kept me on the edge of my seat. S.p.l.i.t is a short, and somewhat sweet game about hacking, horror, and Linux, that didn’t deliver. There are certainly those who will love this, but I honestly feel this is more of a game that people get a kick from watching than playing.And here’s why.</description>
      <pubDate>Fri, 01 Aug 2025 07:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6239/Game/s-p-l-i-t</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6233/Game/A-Dream-About-Parking-Lots</link>
      <title>A Dream About Parking Lots</title>
      <description>This is a weird one. I’m not sure how to review or even score this game. I’m also pretty sure this review will be one of the shortest I’ve ever written, and I’m thankful for that. Let’s get to the point, and let’s explore A Dream About Parking Lots.</description>
      <pubDate>Thu, 31 Jul 2025 16:30:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6233/Game/A-Dream-About-Parking-Lots</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6234/Game/My-Friendly-Neighborhood</link>
      <title>My Friendly Neighborhood</title>
      <description>Muppets Take Manhattan, Muppets In Space, Muppets Christmas Carol, Muppets meet Resident Evil. That last one isn’t from my childhood (Resident Evil defo is though), but rather the infusion tagline that best describes what is a new classic survival horror title. From Evan Szymanski, the Ducky developer, My Friendly Neighborhood brings us back to the 1990s, and has us trapped inside a closed TV studio that’s filled with sentient puppets that have run a-muck, causing havoc.I reviewed My Friendly Neighborhood back in 2023, and after two years locked on PC, the game is finally on consoles. Has my opinion changed? Not really, I still think this is a fantastic game that, over the years, has seen updates and new content, which makes it even better. But if you want me to explain again, then read on!</description>
      <pubDate>Sun, 27 Jul 2025 18:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6234/Game/My-Friendly-Neighborhood</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6231/Game/Wuchang-Fallen-Feathers</link>
      <title>Wuchang: Fallen Feathers</title>
      <description>There was one game that kept coming to my mind when playing this latest entry in the Souls-Like subgenre, with all the same vibes, themes, and little details that kept scratching my brain. That game, of course, being Hello Kitty Island Adventure Bloodborne. In many ways, Wuchang Fallen Feathers feels like a lost From Soft match, likely to come out right after Bloodborne in that late 2010s era. There are striking similarities, but Wuchang is its own, fully fleshed out beast of a game that dives right into vast bleakness, intertwined with marble themes, and delivers engrossing and brutal action combat.Is it a perfect Souls-like that revitalises a subgenre that needs it? No, it doesn’t reinvent the wheel. But rather does just as good of a job as an incredible From Soft game, and personally, is one of the best of the Souls-Like genre I’ve played since Elden Ring.</description>
      <pubDate>Wed, 23 Jul 2025 19:35:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6231/Game/Wuchang-Fallen-Feathers</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6228/Game/The-Drifter</link>
      <title>The Drifter </title>
      <description>Nothing beats a good point-and-click mystery, especially one that’s gritty, dark, presented in pixel art glory, and is full of Australian charm. The Drifter is that gritty, dark Australian point-and-click adventure I never knew I wanted, but I'm surely glad I came across it.</description>
      <pubDate>Thu, 17 Jul 2025 20:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6228/Game/The-Drifter</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6226/Game/Ready-or-Not</link>
      <title>Ready or Not </title>
      <description>After playing a couple of dozen hours of Ready or Not, I had many thoughts spiralling through my mind. A game that in both gameplay and thematics hits harder than an iron fist covered in nails, had me wishing I could retreat further into a personal bubble, where the only bad things that could happen were where milk frothier stop working. Ready or Not is even more frightening than RE7; the intense and brutal events depicted in the game are things we’ve seen and yet to see more of in the real world. And that’s what I loved and somewhat hated concerning Ready or Not. It’s unforgiving, uncaring, and teaches you that one wrong turn will result in more than losing a few teeth.</description>
      <pubDate>Mon, 14 Jul 2025 17:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6226/Game/Ready-or-Not</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6218/Game/Cat-Quest-3</link>
      <title>Cat Quest 3</title>
      <description>Who doesn’t love cats? And who doesn’t love pirates? And who doesn’t love the wholesome and gripping adventure formula of the Cat Quest games? Combine all three and what you got is quite possibly the best of the trilogy for the Cat Quest adventures! Is it true? Well read on and find out.</description>
      <pubDate>Mon, 07 Jul 2025 11:24:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6218/Game/Cat-Quest-3</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6187/Game/Blades-of-Fire-Review</link>
      <title>Blades of Fire (Review)</title>
      <description>I admire when a developer does something different. Acclaimed studio MercurySteam has gone through quite a journey over the last 20 years, developing games such as the Castlevania reboot and Metroid Dread in recent years. Now it seems like the studio is bravely developing a Souls-like with their own unique twist. Instead of finding weapons in some dank, damp old dungeon, or from the corpse of a space marine. How about forging your weapons in a divine, gamey way? How does researching, gathering resources, putting everything together, and deciding on the finest details of your weapon itself, right down to a silly name? (I named my favourite daggers slashy slashy.) If this sounds interesting, you’ll love Blades of Fire as much as I did.</description>
      <pubDate>Tue, 20 May 2025 16:01:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6187/Game/Blades-of-Fire-Review</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6183/Game/The-Labyrinth-of-the-Demon-King</link>
      <title>The Labyrinth of the Demon King</title>
      <description>The PlayStation One era was quite magical for a lot of reasons. The major graphical leap from primarily 16 and 32-bit, to 64-bit and full-on 3d polygons brought new depths and perspectives to gaming. And horror in the mid to late 90s boomed with Resident Evil and Silent Hill, to name a couple. I love the aesthetics, that low polygon, low fidelity feel with all the grimy vibes that give you so much but leave as much to the imagination. You know another great horror game? 2005’s Condemned. I could discuss this game in an article, it’s great, and again elevates horror for the former Next Gen back in 2005.  </description>
      <pubDate>Thu, 15 May 2025 12:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6183/Game/The-Labyrinth-of-the-Demon-King</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6181/Game/Spirit-of-the-North-2</link>
      <title>Spirit of the North 2</title>
      <description>Foxes. I love Foxes. They get a bad rap a lot of the time, but foxes are cool. I have a couple in my garden, and I usually love good fox game! Endling – Extinction is Forever, Tunic, Metal Gear Solid, and Super Lucky’s Tale. But I must confess, I never played the first Spirit of the North, but after playing its sequel, I’m keen to check it out. So I’m coming at this review as a newcomer to the series, but from what I’ve played, heard about the original, it should be a fan-winning sequel in my books!</description>
      <pubDate>Mon, 12 May 2025 20:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6181/Game/Spirit-of-the-North-2</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6177/Game/The-Horror-at-Highrook</link>
      <title>The Horror at Highrook</title>
      <description>You know what we all love? (Get your mind out of the gutter!) – We all love a good mystery, right next to a good board game, and of course, the eternal bleakness and deadly grasp of Eldritch horrors which lurk in the deepest, darkest recesses of our mind … and ice cream! Our subject of review today focuses on all these wonderful things (not the ice cream) to deliver what is, quite frankly, a refreshing and vastly enjoyable strategic gaming experience. </description>
      <pubDate>Tue, 06 May 2025 23:43:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6177/Game/The-Horror-at-Highrook</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6174/Game/Steel-Seed</link>
      <title>Steel Seed </title>
      <description>Nothing beats a good adventure game, and I’ve been in the mood for something different from your typical Uncharted experience. When playing Steel Seed, a new Sci-Fi action-adventure title from the developer Storm in a Teacup, I fondly remembered that Xbox 360/One era was experimentation in adventure games, and while not all of them worked, some provided a great deal of imagination and creativity. Games like Remember Me and Re-Core were perfect, but felt wholesome, interesting, and didn’t strife down a generic road of gameplay. Steel Seed has a lot going for it: cinematic set-pieces, a mix of cunning stealth, brutal action, and a vast, beautifully harrowing world that draws you right in.But how does this AA adventure title hold up against the heavy hitters of 2025?</description>
      <pubDate>Mon, 05 May 2025 14:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6174/Game/Steel-Seed</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6167/Game/Rusty-Rabbit</link>
      <title>Rusty Rabbit </title>
      <description>I love rabbits. I love mechs. I love Metroidvania games. Thank goodness I was able to play Rusty Rabbit then! The latest in 2.5d side-scrolling, Metroidvania fun, which features Rabbits, Mechs, and a whole lot of junk that needs sorting out. Does Rusty Rabbit live up to the fluffy, adorable hype and sit among the greats like Shadow Complex or Hollow Knight?</description>
      <pubDate>Wed, 23 Apr 2025 12:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6167/Game/Rusty-Rabbit</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6164/Game/Lost-Records-Bloom-Rage-Tape-2</link>
      <title>Lost Records: Bloom &amp; Rage - Tape 2 </title>
      <description>It’s time, Lost Records' conclusion is finally here with Tape 2: Rage. We can see the truth of this surreal teenage odyssey, invoking heartbreak, love, and a mystery full of sorrow. This review will be fairly to the point, as the bulk of the gameplay, presentation, and all that is spoken about in my previous review. But I will recap and focus on the big gameplay changes, and mostly how the story evolved. Does it deliver? Is Rage a meaningful conclusion to a rather beautiful setup?Read on.</description>
      <pubDate>Tue, 22 Apr 2025 08:00:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6164/Game/Lost-Records-Bloom-Rage-Tape-2</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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      <link>https://www.game-news.co.uk/review/UK/6153/Game/Finding-Frankie</link>
      <title>Finding Frankie</title>
      <description>Mascot horror! For a sub-genre that has some of the most prolific horror games in the last 30 years, there are massive gaps between FNAF and Poppy Playtime. There is a huge market to create a horror game where you run away from big, cuddly, horrifying monsters in a fun-themed setting, and be it all lore-driven with a disturbing backstory. Enter Finding Frankie, a parkour-centred mascot horror game, where you are the lucky contestant of a lucky dip which sees you visit Frankie’s Parkour Palace in a bid for a massive cash prize. But imagine Charlie and the Chocolate Factory taking a dark, murderous turn …. Oh. Imagine that with a giant killer robot rabbit, parkour and a killer soundtrack.</description>
      <pubDate>Fri, 11 Apr 2025 16:04:00 +0100</pubDate>
      <guid>https://www.game-news.co.uk/review/UK/6153/Game/Finding-Frankie</guid>
      <author>Patrick Kennedy</author>
      <type>Game</type>
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